The studio.
Independent visions. Psychological horror.
My work begins with a feeling that refuses to leave. I give it form through characters, creatures, and stories where the familiar becomes strange. That curiosity carries through my original projects and the work I make with others.
Ideas take shape.
Creative direction, character and creature design, and stories developed together.
A defining artistic voice for psychological horror: shaping its emotional logic, visual identity, creatures, and atmosphere from the earliest idea.
Characters and creatures with compelling identities, distinctive silhouettes, and a sense of life. From early sketches to a visual language shaped around the story.
Independent stories, creatures, and worlds, including The Soft End and Master of Puppets. Each project develops its own emotional and visual language.
Creative direction and co-production for film, games, and other story-led projects. A place to exchange ideas, explore possibilities, and bring something memorable to life together.
Built for stories.
Games. Film. Television.
Experiential entertainment.
Open to conversations about creative direction, co-production, character design, and creature design.
The artist behind the studio ↗
